Game Description
Criminal showdowns in Fading Afternoon are transferred to the territory of a Japanese town where the yakuza flourishes. The main character is Seiji Maruyama, a middle-aged man who was recently released from prison. The character has the nickname “Gozuki” (one of the demon generals in Buddhism) and has incredible strength and reflexes, which helps him survive in dangerous skirmishes and firefights with opponents. The game is a 2D beat’em up project, drawn in old school pixel art.
The dynamic battles in Fading Afternoon are filled with a lot of interactive interaction and cut scenes, which add an epic feel to the events taking place. Players will use kicks and punches, as well as any handy objects, to attack. The hero will be able to throw knives at opponents, make cutting attacks with a katana, or shoot with a pistol. Battles take place on city streets, where enemies can attack from two sides simultaneously, forcing you to actively move around the map. Gameplay mechanics allow players to:
Go through active combat scenes where you need to react in time to the actions of your opponents. Get multi-endings that depend entirely on decisions throughout the storyline. Take part in hardcore mini-games and boss fights, hunted by the cold-blooded Yakuza. Freely explore locations where the development of the story and the ending of the game depend on the user’s actions.
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