Kaizen: A Factory Story
2025/07/14
Coincidence
681 MB
Russian
Windows 10 (64-bit)
2.0 GHz
4 GB
Nvidia GeForce GTX 970
Game Description
Kaizen: A Factory Story introduces David Sugimoto, a South Bend, Indiana native who moves to Japan in 1986 to pursue a career at Matsuzawa Manufacturing. He arrives with an eye on an executive position in international sales, an opportunity available during the country’s economic expansion. Those hopes are dashed when he is sent not to the corporate office, but to one of the company’s old factories on the outskirts of Tokyo.
Without further ado, he is assigned the role of assembly line designer, a position that requires special logical abilities. The project structure places the individual in the position of a beginner who must adapt to the specific requirements of factory process automation. The core gameplay of Kaizen: A Factory Story is a simulation of industrial processes on a hexagonal grid. Players construct automated systems by programming individual machines to weld, rivet, cut, and drill components in precise sequences.
The goal is to build a functional, streamlined assembly line for iconic 1980s products including calculators, camcorders and arcade machines. The title offers tools for documenting and sharing successful solutions with others by exporting animated GIFs showing pipelines in action. To take your mind off the main design tasks, the game includes an additional mode. It’s a pachinko-themed solitaire game called Pachi-Sol that offers its own logic puzzles. It serves as an in-game activity, providing the opportunity to face a different type of challenge while remaining in the world of this simulator.
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